Level
4th
Casting Time
1 Action
Range/Area
Sight
Components
S
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
You target one creature that you can see and attempt to swap positions with it. This can be used on willing creatures without a check of any kind, however if the target is unwilling, it must make a WIS saving throw with a DC equal to the caster's spell save DC.
On a failed save, the caster and the target swap positions instantly, keeping whatever momentum each creature had prior to the swap.
On a successful save, the spell's effect fails.
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