Level
5th
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Control (...)

You wreak a horrifying transformation with the slightest touch. When you touch a Humanoid or Beast, they must make a Constitution saving throw or be afflicted with the Curse of Eberum. At the end of each long rest, the cursed creature must make a Constitution saving throw against your spell save DC + the current level of the curse. On a failed save, the curse advances by one level. This possess repeats until the curse reaches its final level, you die, or it is removed. On a successful save, the level of the curse is reduced by one. If a successful save reduces the level of the curse below 1, you recover from the curse. A greater restoration spell or similar magic ends the curse and its effects. When you die, the cursed creature regains its original alignment and is free of your control. At the end of their next long rest, they can remake the Constitution saving throw that cursed them. If they fail, they retain their alignment and freewill, but not their original shape. If they succeed, they no longer need to make Wisdom saving throws to retain their alignment, and the curses other effects fade over the next 1d4 days.

Curse of Eberum

Level Effect
Level 1 Each hour, the cursed creature must make a Wisdom saving throw against your spell save DC + the current level of the curse, or have their alignment switched to Chaotic Evil for 1 hour. For that hour, if they will attack the nearest creature. If no creature is near enough to move to and attack, the cursed creature walks off in a random direction. In addition, the target learns how to speak Abyssal.
Level 2 The cursed creature gains demonic features, giving them Disadvantage on Charisma (Persuasion, Performance, or Deception) checks. In addition they gain Resistance to Necrotic Damage.
Level 3 The cursed creature swells and grows by one Size and all their movement Speeds are increased by 10 ft.
Level 4 The cursed creature deals an extra 1d8 Necrotic Damage with all attacks.
Level 5 The cursed creature's type changes to Fiend.
Level 6 The cursed creature is completely under your control. Its alignment permanently shifts to Chaotic Evil.
   
* - (a bottle of ichor worth 500+ GP)

Spell Tags: Control Shapechanging

Available For: Warlock (Legacy) Warlock Sorcerer (Legacy) - Shadow Magic (Legacy) Sorcerer (Legacy) - Aberrant Mind (Legacy) Sorcerer - Shadow Magic (XGtE) Sorcerer - Aberrant Sorcery

MildlyPoggish

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