Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration 10 Minutes
School
Transmutation
Attack/Save
None
Damage/Effect

This spell animates a carefully prepared construct of Tiny size. The object acts immediately, on your turn, and can attack your opponents to the best of its ability. You can direct it not to attack, to attack particular enemies, or to perform other actions. You choose the object to animate, and you can change that choice each time you cast the spell. The cost of the body to be animated is 10 gp x its hit points. The body can be reused any number of times, provided it isn’t severely damaged or destroyed.

If no prepared construct body is available, you can animate a mass of loose metal or stone instead. Before casting, the loose objects must be arranged in a suitable shape (taking up to a minute), and the construct’s hit points are halved.

An animated construct has a Constitution of 10, Intelligence and Wisdom 3, and Charisma 1. Other characteristics are determined by the construct’s size as follows.

 Size HP  AC  Attack  STR  DEX  Spell Slot 
 Tiny 15 12 +3, 1d4+4  16 1st 
Small  25 13  +4, 1d8+2  14  2nd 
Medium  40 14 +5, 1d6+1  10  12 3rd
Large  50  15  +6, 2d10+2   14 10 4th
Huge  80  16 +8, 2d12+4  18  5th
 Gargantuan 100 17  +10, 4d8+6   20 6 6th 

 

* - (a construct body of appropriate size)

Available For: Wizard (Legacy)

Elessar106

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