Level
3rd
Casting Time
1 Action
Range/Area
45 ft.
Components
S, M *
Duration
Concentration 1 Minute
School
Illusion
Attack/Save
None
Damage/Effect

You invoke the nightmares of the creatures within the area of the spell.

You choose a 20 ft. cube within range. All creatures within the area must make a Charisma saving throw or be frightened and prone. The creatures can make the saving throw at the end of their turn.

* - (an empty glass vial, and a poison ivy leaf)

Available For: Bard Cleric Druid Sorcerer Warlock Wizard

MrE_DM

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