You gain the ability to change the course of weather in a 30- foot radius around you. When you cast this spell and as an action on each of your turns before the spell ends, you can choose one of the following effects, which last until the end of your next turn. This spell has no effect on magical weather. Direct Rain. If it is raining, you can cause it to cease or to increase in intensity. If you choose to increase the rain's intensity, the area becomes lightly obscured. Direct Wind. If it is windy or calm, you can change the wind's direction or cause wind to blow in a direction you choose, increase the wind's intensity, or cause it to become calm. If you increase the wind's intensity, it increases its speed by 10 mph.
Level
3rd
Casting Time
1 Minute
Range/Area
Self
Components
V, S
Duration
Concentration
1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect
Comments