Level
4th
Casting Time
1 Action
Range/Area
60 ft.
Components
None
Duration
Instantaneous
School
Necromancy
Attack/Save
WIS Save
Damage/Effect
Healing (...)
As an action, you can target a spellcaster within 60 feet and attempt to drain their magical energy. The target must make a DC 18 Wisdom saving throw. On a failed save, the creature loses a spell slot of the highest level they have available, and you gain temporary hit points equal to five times the slot level lost. These temporary hit points last for 1 hour.
From the Mind of Alec Lachman
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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9/25/2024 2:32:51 AM
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2
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1
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1
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Coming Soon
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