Level
4th
Casting Time
1 Bonus Action
Range/Area
Self
Components
None
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Necrotic
As a bonus action, the wielder can teleport up to 60 feet to an unoccupied space they can see. Upon arrival, void tendrils lash out at nearby enemies. All creatures within 10 feet of your new location must make a DC 18 Dexterity saving throw or take 4d6 necrotic damage and be restrained until the start of your next turn.
From the Mind of Alec Lachman
Previous Versions
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9/25/2024 2:43:46 AM
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0
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1
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Coming Soon
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