Level
Cantrip
Casting Time
1 Action
Range/Area
Self
(10 ft. )
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
STR Save
Damage/Effect
Bludgeoning
You forcefully step on the ground, generating a small tremor in front of you.
Each creature in a 10 foot line in front of you must make a Strenght saving throw. On a failed save the creature takes 1d6 bludgeoning damage.
At Higher Levels: The spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
* - (A small shard of quartz)
Comments