Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
None
Duration
Until Dispelled or Triggered
School
Transmutation
Attack/Save
None
Damage/Effect

Choose a 10 foot square of water you can see within 120ft of you and spend an action. A 14ft tall pillar of ice rises from the surface of this water remaining stationary even if the water is moving. The pillar persists for one minute, until it takes any fire damage, or until you destroy it as a bonus action. If creating a fourth pillar the oldest of the other three will be destroyed. You must use both hands to activate this rune or destroy it.

Available For: Bard Cleric Druid Paladin Ranger Sorcerer Warlock Wizard Bard - College of Dance Bard - College of Glamour Bard - College of Lore Bard - College of Valor Cleric - Life Domain Cleric - Light Domain Cleric - Trickery Domain Cleric - War Domain Druid - Circle of the Land Druid - Circle of the Moon Druid - Circle of the Sea Druid - Circle of the Stars Fighter - Eldritch Knight Paladin - Oath of Devotion Paladin - Oath of Glory Paladin - Oath of the Ancients Paladin - Oath of Vengeance Ranger - Beast Master Ranger - Fey Wanderer Ranger - Gloom Stalker Ranger - Hunter Rogue - Arcane Trickster Sorcerer - Aberrant Sorcery Sorcerer - Clockwork Sorcery Sorcerer - Draconic Sorcery Sorcerer - Wild Magic Sorcery Warlock - Archfey Patron Warlock - Celestial Patron Warlock - Fiend Patron Warlock - Great Old One Patron Wizard - Abjurer Wizard - Diviner Wizard - Evoker Wizard - Illusionist

ashleyharkin3

Comments

Posts Quoted:
Reply
Clear All Quotes