When you cast this spell you bind your voodoo doll to the person that the body part came from. They must make a charisma saving throw or become bound to the doll. If they succeed you can't cast this spell on it again for 1 year. If they fail they are bound to the doll. In order for them to be effected by it they must be on the save plane of existence as them. As a action you can do one of the following options and after you do so they can repeat the save with disadvantage. The doll has AC 11 and 20 hit points and is immune to non-magical damage, and can't be healed. If the doll is reduced to 0 hit points the spell is broken. If the spell is broken by being reduced to 0 hit points by any other thing than options below then the target takes 2d10 psychic damage.
- Burn. You can light the doll on fire doing 2d6 fire damage to the target and they are burning taking 2d6 fire damage at the end of each turn. They may use a action to make a constitution saving throw to put out the flames. If they die form this damage they are turned to ash. This does 1d6 fire damage to the doll.
- Freeze. The target rolls a d4 on a 2-4 they are parilized for 1 minute and can repeat the save at the end of their turn. This does 1d4 damage to the doll.
- Posses. You can move the doll to do action you desire. If you do so the target must make a wisdom saving throw. If they sucked you can't use the doll for 24 hours. If they fail then you can control their body as by the dominate monster spell for 1 minute.
- Stab. You can stab the doll with a needle other sharp object and do 6d6 piercing damage to the target. This does 1d8 damage to the doll.
- Watch. As a action you can cast scrying and they automatically fail. But you can't perceive other creatures or what they say.
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