Level
3rd
Casting Time
1 Action
Range/Area
30 ft.
Components
None
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Debuff (...)

You infuse a creature you can see within range with dark energy that can either restore or corrupt. The target must make a Constitution saving throw.

  • On a failed save: The target regains 5d8 + your spellcasting ability modifier hit points but has disadvantage on the first attack roll it makes before the end of its next turn.
  • On a successful save: The target regains half as many hit points and does not suffer disadvantage.

The target can choose to automatically fail this saving throw.

At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the healing increases by 1d8 for each slot level above 3rd.

Previous Versions

Name Date Modified Views Adds Version Actions
8/16/2024 4:27:35 PM
2
0
1.0
Coming Soon
9/28/2024 2:54:08 PM
3
0
1.1
Coming Soon

Spell Tags: Healing Debuff

Available For: Cleric (Legacy) Warlock (Legacy) Cleric Warlock Sorcerer (Legacy) - Shadow Magic (Legacy) Sorcerer - Shadow Magic (XGtE)

Varro_Thaddeus