Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
None
Duration
Concentration 1 Hour
School
Illusion
Attack/Save
WIS Save
Damage/Effect

The target makes a Wisdom saving throw. A successful save negates the spell.

On a failed save, you make yourself completely undetectable to the subject by erasing all awareness of your presence from its mind. You are invisible and inaudible to the creature. It cannot even detect your presence by means of blindsense, blindsight, scent, or tremorsense. It cannot pinpoint your location by any means. The subject remains unaware of your actions, provided you do not make any attacks or cause any obvious or directly threatening changes in the subject’s environment. If you attack the subject creature, the effect ends.

If you take an action that creates a sustained and obvious change in the subject’s environment—for example, attacking a creature aside from the subject or moving a large or attended object the subject can see—the subject immediately gains a new saving throw against the power. An ally of the subject creature that is able to see or perceive you can use a move action to warn the subject and thereby grant it a new saving throw.

Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 2.

Previous Versions

Name Date Modified Views Adds Version Actions
9/29/2024 5:51:21 AM
2
1
2024
Coming Soon
9/29/2024 6:16:57 AM
1
1
2024
Coming Soon

Available For: Sorcerer

Inv1s1bleDr4gon

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