Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
S
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect

You exude a calming aura that helps soothe the minds and bodies of those around you. Creatures of your choice within 10 feet of you have advantage on saving throws against being frightened or charmed while this spell is active. Additionally, they regain 1 hit point if they are below half their hit point maximum at the start of each of their turns.

At 5th level, the healing increases to 2 hit points. At 11th level, the range of the aura extends to 20 feet. At 17th level, the healing applies even if the creature is above half their hit point maximum.

Available For: Bard Cleric Sorcerer (Legacy) - Divine Soul Warlock (Legacy) - The Undying Warlock (Legacy) - The Celestial (Legacy) Cleric - Life Domain Warlock - Archfey Patron Warlock - Celestial Patron

TheCryingGoddess

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