Level
2nd
Casting Time
1 Action
Range/Area
Touch
Components
V
Duration
Until Dispelled or Triggered
School
Enchantment
Attack/Save
None
Damage/Effect
upon touching a item (nonliving) and chanting that item is enchanted. when triggered the item explodes. any nearby enemy's must take a Dex saving throw if not they take 1d6 fire damage and go prone. on a failed save on a successful save they take half damage and don't go prone.
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