You cause a small planar rift to appear somewhere on your body (your choice) with lasts for the duration of the spell. as part of the same bonus action used to cast the spell, you can pull out a magical weapon from the planar rift, once this is done the rift disappears. The weapon takes the appearance of a bladed weapon of your choice and can be wielded in one hand effortlessly regardless of size or shape. whilst concentrating on the spell a creature holding the weapon can use an action to make a melee spell attack on a creature within 5ft of it, using your spell casting modifier for the attack and damage rolls. On a hit the weapon deals 3d12 force damage.
A creature can make an additional attack with this weapon as a bonus action. As part of making an attack roll with this weapon you can throw it at a target within 30ft. regardless of whether the attack hits or misses, you can return the weapon to your hand no action required.
When you cast this spell using a spell slot 7th level slot or higher, the damage increases by 1d12.
"Guild master Ausair is always accompanied by an entourage of guards during any public outing. It is of course only a formality, the wizard is more than capable of defending himself in combat and those who underestimated his close quarters capability paid for it dearly."
* - (A silver locket depicting a roaring dragon worth at least 300gp,)
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