Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Lightning
You deliver a shock to a creature by touch that disturbs its coordination momentarily. The target must succeed on a Constitution saving throw. On a failed save, the creature must suffer 1d6 lightning damage and suffer the Stunned. on a successful save, the target takes half damage and is not Stunned. If the target is unconscious, it automatically fails the saving throw, but instead of taking damage, it is stable.
Cantrip Upgrade. The damage increases by 1d6 when you reach levels 5 (2d6), 11 (3d6), 17 (4d6), and 20 (4d8)
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