As a bonus action, choose one creature you can see within 30 feet of you to curse. A crown of roses will grow and wind around their head to mark them, then quickly wilt over the course of 1 minute, (10 rounds). The target is cursed for 1 minute. The curse ends early if the target dies, you die, or you are incapacitated. Once a target is cursed, you may choose one of the following benefits to gain:
• You gain a bonus to melee attacks (with pact weapon or otherwise), and Eldritch Blast . The bonus equals your proficiency bonus+your Charisma modifier, or your warlock level...whichever is higher.
• Any attack roll you make against the cursed target is a critical hit on a roll of 19, as well as a roll of 20.
• If the cursed target dies, you regain hit points equal to your warlock level + your Charisma modifier (minimum of 1 hit point).
This spell can only be used once per short or long rest, and CANNOT be cast using spell slots, nor any other means unless you are a Warlock of Rose with Pact of the Blade.
Higher Levels:
At 5th level, you are able to maintain 2 benefits at a time instead of 1.
At 10th level, as you grow more powerful, as does your curse. If the target cursed by Curse of Rose hits you with an attack roll, roll a d6. On a 4 or higher, the attack instead misses you, regardless of its roll, and instead of 2 effects, you can now maintain 3 effects at a time, and gain the benefits from them.
At 15th level, you can spread the Curse of Rose from a slain creature to another, living, creature. When the creature cursed by the Curse of Rose dies, you can apply the curse to a different creature you can see within 30 feet of you, as long as you can see them. When you apply the curse in this way, you do not regain hit points from the death of the previously cursed creature. You are also now able to maintain 4 effects, and gain benefits from all of them.
At 20th level, You can maintain all 5 effects, and gain benefits from all of them at once.
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