Level
7th
Casting Time
1 Reaction
Range/Area
60 ft.
Components
None
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect

When a creature you can see within range, including yourself, casts a spell that deals damage, you can draw upon the potential energy of your magic and body to amplify the spell with dangerous efficacy.

When you do so, you take necrotic damage equal to an amount of d8s equal to your total level which ignores resistances or immunities and cannot be reduced or mitigated in any way. Additionally if you amplify a spell of 3rd level, you immediately gain 1 level of exhaustion, if you amplify a spell of 5th level or higher you immediately gain 2 levels of exhaustion, if you amplify a spell of 7th level or higher you immediately gain 3 levels of exhaustion, and if you amplify a 9th level spell you immediately gain 4 levels of exhaustion.

When you amplify a spell, instead of rolling damage the spell's damage is maximized, creatures have disadvantage on their saving throws to resist the spell, the targeted creature has advantage on their spell attack roll if it has one, and the damage dealt by this spell bypasses resistances and immunities.

Available For: Sorcerer Warlock Wizard

Unknown_M80s

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