Level
1st
Casting Time
1 Bonus Action
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
CON Save
Damage/Effect
Poison (...)
When you deal damage with any weapon treated with eldritch blood, you may use your bonus action to curse the target. The target must make a constitution saving throw against your spell DC. On a failed save the target takes 1d6 poison, 1d6 acid and 1d6 necrotic damage, and has disadvantage on their next attack roll, skill check or saving throw. On a successful save the target takes half damage
* - (A drop of eldritch blood)
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