Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
20 ft. (10 ft. *)
Components
S
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
INT Save
Damage/Effect

Your creativity allows you to transform everyday moments into extraordinary adventures, both helping your allies and bewildering your foes. You can use your imagination to create a powerful illusion or strategic advantage during combat or social situations. Choose one of the following effects when you use this ability:

Illusory Adventure
As an action, you can create a vivid, illusory scenario that affects an area within 20 feet of you for 1 minute. The illusion can represent a pretend game, like playing pirates, knights, or explorers, but it must fit within a 10-foot cube. The illusion is harmless but incredibly convincing and affects all creatures within the area. Creatures that start their turn in the area or enter it must make an Intelligence saving throw (DC = 8 + your proficiency bonus + your Charisma modifier). 

or

Pretend It’s Real
You can make an object or tool seem more useful or powerful through the force of your creativity. Choose an item you or an ally is holding (like a stick, spoon, or toy) and, for 1 minute, treat it as if it were a real, functional version of that object (for instance, turning a stick into a sword or a toy bow into a real one). The item functions as a mundane version of that object for the duration, allowing it to be used for an attack or skill check as if it were real.

Available For: Bard

Theloadedtot

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