Level
3rd
Casting Time
1 Bonus Action Ritual
Range/Area
Unlimited
Components
V, S, M *
Duration
School
Enchantment
Attack/Save
DEX Save
Damage/Effect

As as a preparation for an action use a bonus action to cast a arcane timer on an object of physical or arcane nature. The object will stand still as time and space do not apply until 1d4 rounds has elapsed. The timer can be applied to actions such as swinging a sword, casting a spell, or hitting an object

 If the caster har the feat Keen mind the caster may choose the duration.

  • A timed sword swing will leave the sword hanging in the air until the spell triggers thus completing the action in the selected area before falling to the ground, unless other effects apply. The action will happen regardless and whether or not the original target is in the hit zone. Any target in the hit zone is attacked by the sword as a normal attack.
  • A timed spell cast will leave a arcane aura at the the origin the the spell until the end of the duration and the spell will take effect. If the requirements for the spell is at that point not for-filled the spell is wasted as a High pitched fart sound is heard. The fart can be heard up to 30 feet away.
  • A timed object will stand still and collect all the force applied during the countdown, and release all of the force into the object into the direction of the last hit.
    • The maximum force an object can contain is determined by the weight tabel bellow.
    • A hit count as an unarmed strike with Strength 12.
    • If the max hits is reached, the object automatically breaks the spell and all force is released.
    • If the object would normally break from the damage the spell ends and has no other effect.
    • If a creature is in the path (line) of a release object, it must take a DEX saving throw against the casters spell modifier. On a save no damage is taken and the object continues.
Weight Max Hits Object speed and distanse (MAX 100 ft)
0 lb 0 Hit (0 dmg) 1000 ft
1-5 lb 1 Hit (2 dmg) 100 ft /hit
6-10 lb 2 Hit (4 dmg) 50 ft / hit
11-25 lb 4 Hit (8 dmg) 25 ft / hit
26-50 lb 8 Hit (16 dmg) 10 ft / hit
51-100 lb 16 Hit (32 dmg) 5 ft / hit
100-200 lb 16 Hit (32 dmg) 5 ft / hit

 

 

 

* - ((a small collection of gears and a quarts crystal worth at least 50 gold))

Previous Versions

Name Date Modified Views Adds Version Actions
9/30/2019 1:09:15 PM
8
1
1
Coming Soon

Available For: Wizard (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

Vamork

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