Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S *
Duration
Instantaneous
School
Necromancy
Attack/Save
WIS Save
Damage/Effect
Damage (...)

The character chooses an enemy it can see within 60 feet of itself. The target must make a DC 13 Wisdom save or take 1d10 of damage or half as much on a successful one. You then choose one member of your party even if you cannot see them. They are then healed the amount of damage that was dealt to the opponent. This fails when the target is charmed, dead, or already at full health.

* - (No material components)

Spell Tags: Healing Damage

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy)

BaGGedTAco

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