Level
Cantrip
Casting Time
1 Reaction *
Range/Area
Self
5 ft.
Components
S, M **
Duration
Instantaneous
School
Necromancy
Attack/Save
Melee
Damage/Effect
Bludgeoning
You have learned how to turn your own pain against your enemies. Magic is in your very blood.
Immediately after taking damage you can use a reaction to make a melee spell attack against the creature who harmed you, shaping and hardening the blood from your wounds into a hammer like tool. On a successful hit the target takes 1d6 magical bludgeoning damage. This damage increases by 1d6 when you hit 5th level, and again at 11th (3d6), and 17th (4d6).
Optional rule changes:
Blood Slash; the damage is changed to magical slashing. Your blood forms a thin blade you slash across the target.
Blood Pierce; the damage is changed to magical piercing. Your blood forms a spear like point to pierce the target.
* - After taking damage from an enemy ** - (The caster's blood)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
10/6/2024 9:04:31 PM
|
3
|
0
|
1
|
Coming Soon
|
Comments