Level
Cantrip
Casting Time
1 Reaction *
Range/Area
Self 5 ft.
Components
S, M **
Duration
Instantaneous
School
Necromancy
Attack/Save
Melee
Damage/Effect
Bludgeoning

You have learned how to turn your own pain against your enemies. Magic is in your very blood.

Immediately after taking damage you can use a reaction to make a melee spell attack against the creature who harmed you, shaping and hardening the blood from your wounds into a hammer like tool. On a successful hit the target takes 1d6 magical bludgeoning damage. This damage increases by 1d6 when you hit 5th level, and again at 11th (3d6), and 17th (4d6).

Optional rule changes:

Blood Slash; the damage is changed to magical slashing. Your blood forms a thin blade you slash across the target.

Blood Pierce; the damage is changed to magical piercing. Your blood forms a spear like point to pierce the target.

* - After taking damage from an enemy ** - (The caster's blood)

Previous Versions

Name Date Modified Views Adds Version Actions
10/6/2024 9:04:31 PM
3
0
1
Coming Soon

Available For: Sorcerer (Legacy) Warlock (Legacy) Blood Hunter - Order of the Profane Soul

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