Level
4th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Concentration
1 Minute
School
Transmutation
Attack/Save
WIS Save
Damage/Effect
Combat (...)
You freeze a creature in time, preventing it from moving or taking any actions for the duration. The creature must make a Wisdom saving throw to resist the effect. While frozen, the creature is unaware of its surroundings. If the creature takes damage, the spell ends. A creature can repeat the saving throw at the end of each of its turns.
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