Level
2nd
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
V
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect
When a creature you can see within 60 ft of you rolls an attack roll, ability check, or saving throw, you cause them to have disadvantage on the roll.
You can then choose a different creature you can see within range (including yourself). The chosen creature has advantage on the next attack roll, ability check, or saving throw it makes until the end of it's next turn. A creature can be empowered by only one use of this spell at a time.
* - when a creature you can see within 60 feet of yourself succeeds on an attack roll, ability check, or saving throw
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