Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
CON Save
Damage/Effect

You pour magical energy into a weapon, trying to enhance something already complete. It is a hard process, so you have to make a Constitution saving throw in order to use the spell, receiving force damage equal to a number of D6 equal to your proficiency bonus. On a sucess, you enhance the weapon, making it deal bonus damage equal to your proficiency bonus of every attack.

* - (a weapon with which you have proficiency)

Available For: Artificer (Legacy) Cleric Druid Paladin Bard (Legacy) - College of Swords Wizard (Legacy) - War Magic Fighter - Eldritch Knight

joyfemm

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