A nearly invisible ball of static energy forms around you in an Emanation with radius 15 ft. When you cast the spell you may designate creatures as allies. As you cast the spell and at the end of each of your following turns 2 arcs of crackling blue energy lance towards random enemies within the Emanation. For each bolt roll a die equal to or greater than the number of enemies in the area to designate the target, the same target can be chosen multiple times.
For each bolt that targets an enemy they must make a dexterity saving throw. On a failed save a target takes 3d4 lightning damage and cannot take opportunity attacks until the start of its next turn. On a successful save they take half damage.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, an additional arc is fired for each slot level above 2nd.
* - (a twig from a tree that has been struck by lightning)
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