Level
2nd
Casting Time
1 Action
Range/Area
Touch
Components
V, M *
Duration
8 Hours
School
Transmutation
Attack/Save
None
Damage/Effect

With a sly grin, you wave your hand over an object of up to 1 pound in weight, transmuting it into pure, shimmering gold. To the untrained eye, the item appears to be solid gold, holding all the qualities of the precious metal—its weight, sheen, and allure.

But beware, for the magic conceals a hidden truth: after 8 hours, the object reverts to its original form, potentially leaving its new owner with an unpleasant surprise. Whether used to escape a debt, fool a merchant, or simply add some intrigue to the day, this spell gives you the power to spin lead into gold—temporarily.

Any attempt to magically identify the object reveals its enchanted nature.

At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, you can transmute an object up to 1 extra pound in weight for each level above 2nd.

[1 pound of gold weighs approximately 50 gp in value by standard D&D rules (50 gp per pound of gold). So, the item would temporarily be worth about 50 gp during the spell's effect. However, this is dependent on finding someone who doesn't realize the gold is temporary.]

* - (Any item upto 1 pound)

Available For: Wizard (Legacy)

Knightley1983

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