Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Cold
You send out a wave of compressed water at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d8 cold damage. The damage die for this cantrip increases to a d12 when you are partially or fully submerged in water.
This spell's damage increases by 1d8, or 1d12, when you reach 5th level (2d8/2d12), 11th level (3d8/3d12), and 17th level (4d8/4d12).
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
10/11/2024 2:35:08 PM
|
9
|
5
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Coming Soon
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