Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Cold

You send out a wave of compressed water at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d8 cold damage. The damage die for this cantrip increases to a d12 when you are partially or fully submerged in water.

This spell's damage increases by 1d8, or 1d12, when you reach 5th level (2d8/2d12), 11th level (3d8/3d12), and 17th level (4d8/4d12).

Previous Versions

Name Date Modified Views Adds Version Actions
10/11/2024 2:35:08 PM
9
5
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Coming Soon

Spell Tags: Damage

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Druid Sorcerer Warlock Wizard

Gimpocalypse

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