Level
3rd
Casting Time
1 Minute
Range/Area
Self (10 ft. )
Components
V, S, M *
Duration
8 Hours
School
Evocation
Attack/Save
None
Damage/Effect
Utility

A 10-foot cube Shack springs into existence around you and remains stationary for the duration. The spell fails when you cast it if the shack isn’t big enough to fully encapsulate all creatures in its area. The shack appears to be roughly built of wooden boards with a single door on the wall of your choosing.

Creatures and objects you designate when you cast the spell can move in and out of the shack freely via the door. All other creatures and objects are barred from passing through it. Spells and other magical effects can't extend through the shack or be cast through it.

The atmosphere inside the Shack is dry, regardless of the weather outside. The insulation isn't great, though, so it can be quite a bit warmer or cooler than perfectly comfortable, depending on the weather. It is still comfortable enough to rest within and avoid any weather related effects. Until the spell ends, you can command the interior to have Dim Light or Darkness (no action required). The many gaps between the boards of the shack's wall are opaque from the outside and of any color you choose, but are transparent from the inside.

The spell ends early if you leave the shack or if you cast it again.

* - (Some boards of wood, a hammer, and a bucket of nails)

Spell Tags: Utility

Available For: Bard (Legacy) Wizard (Legacy) Bard Wizard Cleric - Twilight Domain (TCoE)

MidwesternPickle

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