Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
S
Duration
1 Round
School
Necromancy
Attack/Save
None
Damage/Effect
  • Energy Absorptions To use Redirect Magic, you must absorb energy from fallen creatures. Each creature you kill grants you one point of energy.
  • Energy Requirement: The number of energy points required to redirect a spell equals the spell's level. For example, redirecting a 3rd-level spell requires 6 energy points so it would work by multiplying the spells level by 2 then after level 6 you will add by the number divided by 2. You will have to count your energy in your Notes.

Available For: Sorcerer - Aberrant Sorcery

Kcweeks2

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