Level
9th
Casting Time
1 Action
Range/Area
Sight (*)
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Acid (...)

Enormous lances of elemental energy plummet to the ground at four different points you can see within range and then disappear. Each creature in a 20-foot-radius, 100-foot-high cylinder centered on each point must make a Dexterity saving throw. On a failed save, a creature takes 4d8 damage of each of the following types: acid, cold, fire, lightning, poison, and thunder. On a successful save, a creature takes half as much damage. A creature in the area of more than one lance is affected only once.

Previous Versions

Name Date Modified Views Adds Version Actions
10/9/2024 6:09:11 PM
5
1
--
Coming Soon
10/11/2024 6:01:12 PM
4
0
--
Coming Soon
10/12/2024 2:32:44 AM
6
0
--
Coming Soon
10/14/2024 8:40:38 PM
6
0
--
Coming Soon

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Sorcerer Wizard

EdgyComicsFan

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