Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft. (20 ft. )
Components
S
Duration
1 Round
School
Enchantment
Attack/Save
CHA Save
Damage/Effect
Charmed (...)

You raise your free hand and make the sign of Axii attempting to influence the mind of a creature you can see within 30 ft. The targeted creature must roll a Charisma saving throw DC 12. If a creature fails its saving throw, choose one of the following two effects.  These effects ends early if the creature takes any damage.  Once these effects end if the creature was hostile before being affected they return to being hostile.  Non hostile creatures may turn hostile after the affect wears off depending on the situation.

The creature is stunned for the duration of the effect.

The creature is charmed by you for the duration of the effect.

 

Spell Tags: Social

Available For: Bard (Legacy) Cleric (Legacy) Warlock (Legacy) - The Archfey (Legacy) Paladin (Legacy) - Oath of Redemption Cleric (Legacy) - Keeper Domain

stevenb

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