This ritual enables two willing beings to exchange life force, traits, abilities, or skills. Both participants must be fully aware and accepting of what will be given and received, with each exchange requiring a precise balance of value.
Effects:
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Sacrifice for Restoration: One participant can give part of their life force to restore or revive the other. To do so, the restorer must lower their maximum HP by an additional 10% temporarily, which cannot be recovered for 72 hours. This sacrifice cleanses any negative effects on the revived individual, including blighted energy. Additionally, the revived gains immunity to the Blighted Scourge and resistance to blighted energy for 24 hours.
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Exchange of Traits: The spell allows participants to exchange skills, abilities, or physical traits, but traits or abilities already received through Equivalence cannot be received a second time. The full expression of exchanged skills, abilities, or traits takes a week to integrate, becoming fully accessible and visible only after this period.
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Conditions of Willingness: Both participants must willingly agree to the exchange without coercion. If the spell detects any form of manipulation, it fails, rebounding onto the caster and dealing 10d10 psychic damage.
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Binding Exchange: The exchanged traits, abilities, or life force are bound permanently to the recipient and cannot be reversed or altered by any means, including magical interventions.
Sacrificial Cost: Both participants must sacrifice half of their maximum hit points, which cannot regenerate for 72 hours.
Limitations: Once cast, Equivalence cannot be used again on the same recipient for one year.
Some Exchange Rules for Equivalence:
Score for Score
|
Attribute Range (Source) |
Exchange Rate (Destination) |
|
1-5 |
1 point for 1 point in the 1-5 range. 2 points for 1 point in the 6-10 range or 0.5 points in the 11-15 range. |
|
6-10 |
1 point for 1 point in the 6-10 range. 2 points for 1 point in the 11-15 range or 0.5 points in the 16-20 range. |
|
11-15 |
1 point for 1 point in the 11-15 range. 2 points for 1 point in the 16-20 range or 0.5 points in the 21-25 range. |
|
16-20 |
1 point for 1 point in the 16-20 range. 2 points for 1 point in the 21-25 range or 3 points in the 6-10 range. |
|
21-25 |
1 point for 1 point in the 21-25 range. 2 points for 1 point in the 11-15 range or 4 points in the 6-10 range. |
Note # 1:
- A maximum of 5 points can be added to any single ability score using this spell.
- No score can exceed 25 as a result of this exchange.
- A minimum of 1 full attribute point must be exchanged
- The spell can only be used once per participant to exchange ability scores.
- Strength, Dexterity, and Constitution can be exchanged only for each other, while Wisdom, Intelligence, and Charisma can be exchanged among themselves.
Life Span Exchange
|
Life Span |
Equivalent Trait or Ability |
|
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1 years |
1-5 single attribute point within range |
The other participant must have the equivalent attribute points to exchange. Attribute limit of 20 applies. |
|
2 years |
5-10 single attribute point within range. |
|
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4 years |
11-15 single attribute point within range |
|
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8 years |
16-20 single attribute point within range |
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10 years |
Darkvision or Tremorsense, up to 60 feet; Blindsight up to 30 feet |
Recipient must have required anatomy (eyes for Darkvision). |
|
10 years |
Weapon Proficiency or Tool Proficiency |
Transfer proficiency only; expertise level cannot be transferred. |
|
15 years |
Skill Proficiency (expertise if already proficient in the skill) |
Up to 2 skills per exchange; must have equivalent level of proficiency to exchange. |
|
20 years |
Resistance to a single damage type (e.g., poison, fire); expertise in a knowledge area (e.g., Arcana) |
Only one resistance can be gained through Equivalence. Immunity cannot be transferred. |
|
25 years |
Ability to speak one language fluently |
Limited by the recipient's capacity to speak or understand languages. |
|
50 years |
Knowledge transfer in a lore area or expertise in a specific field (e.g., ancient artifacts, specific region) |
Maximum of 50 years exchanged; must have equal knowledge to offer in exchange. |
|
80 years |
Proficiency in a single saving throw |
Can only gain 1 from this spell. |
Notes:
- Attribute Score Cap: Life span usage cannot raise an attribute score beyond 20. No more than 5 points may be exchanged for any single attribute.
- Exchange Limitation: Both beings must possess the attribute, skill, or trait being exchanged; attributes or abilities cannot be created or amplified beyond the other participant’s capacity.
- Resistance Limit: Only one resistance may be gained through Equivalence. an individual cannot exchange for resistance multiple times with different partners.
- No Overlapping Vision-Based Senses – Example If a participant already gained Darkvision, they cannot exchange for Tremorsense or Blindsight.
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