Level
3rd
Casting Time
1 Action
Range/Area
150 ft. (20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Fire (...)

A bright streak flashes from you to a point you choose within range and then blossoms with a low roar into an explosion of some kind. Each creature in a 20-foot-radius Sphere centered on that point makes a Dexterity saving throw, taking 6d6 damage on a failed save or half as much damage on a successful one.

Choose one of the d8s. The number rolled on that die determines the damage type, as shown below.

d8 Damage Type
1 Acid
2 Cold
3 Fire
4 Force
5 Lightning
6 Poison
7 Psychic
8 Thunder

Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 3.

* - (a ball of cow manure and glitter)

Spell Tags: Damage

Available For:

Gengir

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