You channel chronomantic powers to repair damage that has occurred to objects and structures around you. Choose a nonmagical object or structure that is no larger than 20 by 20 feet within range. Any damage that the object or structure has sustained within the last minute is repaired instantly, and any operations that have been impeded by the damage become functional. If the target is a building, there must be remnants or a foundation of the structure in order for the spell to take effect. Additionally, any damaged, nonmagical objects within the building are repaired and return to the place they stood a minute ago. When using a spell slot of 6th level or higher, the extent of damage the spell can repair increases as shown below.
6th : Choose a nonmagical object or structure that is no larger than 40 by 40 feet within range. Any damage that the object or structure has sustained within the last 10 minutes is instantly repaired.
7th : Choose a nonmagical object or structure that is no larger than 120 by 120 feet within range. Any damage that the object or structure has sustained within the last 24 hours is instantly repaired.
8th : Choose a magical or nonmagical object or structure that is no larger than 200 by 200 feet within range. Any damage that the object or structure has sustained within one month is instantly repaired.
9th : Choose a magical or nonmagical object or structure that is no larger than 400 by 400 feet within range. Any damage that the object or structure has sustained within the last year is instantly repaired.
* - (a piece of the original object or structure.)
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