Level
1st
Casting Time
1 Action
Range/Area
Self (30 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Bludgeoning

You conjure a whip of water in a Line 30 feet long and 5 feet wide. Creatures in the Line must succeed on a Dexterity saving throw or take 2d8 Bludgeoning damage and be pulled 10 feet directly towards you.

Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 1.

* - (a small vial of water)

Spell Tags: Damage Movement

Available For: Druid Sorcerer Wizard

TheBatch

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