Level
4th
Casting Time
1 Action
Range/Area
Self (20 ft. )
Components
V, S, M *
Duration
1 Minute
School
Evocation
Attack/Save
WIS Save
Damage/Effect

You summon a ring with a radius of 20ft around you and one creature of your choice, the creature must make a Wisdom saving throw against your Spell DC to leave the ring.

If the creature succeeds, it suffers 1d8 Force damage by crossing the border of the Ring, additionally the spell fades.
If the creature fails, it is trapped in the ring with you, but may try again next turn.

When you leave the ring or fall unconscious the spell disappears.
No other creature, spell or projectile can enter through the borders of the ring and vice versa.

* - (A silver or gold ring with a value of at least 5GP.)

Previous Versions

Name Date Modified Views Adds Version Actions
10/1/2019 7:28:22 AM
11
0
1
Coming Soon
10/1/2019 8:47:14 AM
11
0
--
Coming Soon

Available For: Ranger (Legacy) Wizard (Legacy) - Bladesinging (Legacy) Wizard (Legacy) - War Magic Fighter (Legacy) - Eldritch Knight (Legacy)

PyroDraco

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