Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Concentration
1 Minute
School
Illusion
Attack/Save
WIS Save
Damage/Effect
Necrotic
One Creature you can see that is in total darkness or touching its shadow must make a strength saving throw or be restrained. A creature may use its action or spend all its movement to repeat the saving throw. On a Successful saving throw the spell ends.
Alternatively if the Spell crosses into an area with magical bright light from a spell of 2nd level or greater the spell ends.
Once on each of your turns you may use a bonus action to deal 1d8 necrotic damage to each affected creature.
Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level about 1.
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