Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Control (...)
You recount an epic tale, adding magical influence to the words you speak. choose a creature in range that can hear you that creature must make a Wisdom saving throw. Any creature that can't be charmed succeeds on this saving throw automatically, and if you or your companions are fighting a creature, it has advantage on the save. on a failed save the creature becomes deafened and charmed and can only hear you, until the spell ends, your companions do anything harmful to it, or it can no longer hear you. The spell ends if you are incapacitated or can no longer speak. for each spell level above 3rd you can target one additional creature
* - (A page from a story book)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
10/2/2019 5:08:54 PM
|
17
|
1
|
1.0
|
Coming Soon
|
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