Level
6th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration
1 Minute
School
Evocation
Attack/Save
None
Damage/Effect
You conjure a blazing sun above an area within range, illuminating the space with radiant light. The sun casts bright light in a 30-foot radius and dim light for an additional 30 feet. Any creature of your choice within the area is bathed in the light and gains 2d8 temporary hit points at the start of each of its turns. Enemies within the area take 2d8 radiant damage at the start of their turns. Undead and fiends take double damage. At Higher Levels: When you cast this spell using a spell slot of 7th level or higher, the radiant damage and temporary hit points increase by 1d8 for each slot level above 6th.
* - (Crystal imbued with sunlight)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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10/24/2024 4:29:31 AM
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Coming Soon
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