Level
2nd
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
V, S, M **
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect

You lash out at a flying or jumping creature within range. The creature must make a strength save, or be pulled downwards to the ground. Upon impact with the ground, a creature takes 2d6 bludgeoning damage, and may not fly or jump again until their next turn. 

A creature that fails the save takes double damage from falling. 

A creature automatically succeeds their save if they cast Feather Fall,  or are under the effects of Feather Fall or similar magic. 

If cast at a higher level, a creature takes an extra 1d6 bludgeoning damage per slot level above 2nd.

* - which you take when a creature within range begins flying, or jumps. ** - (A small chain)

Available For: Cleric Warlock - Celestial Patron

Quindalium

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