Level
2nd
Casting Time
1 Action
Range/Area
15 ft. (15 ft. )
Components
S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Force

You kick a burst of electrical energy 15 feet long and 5ft wide from you in a direction you choose. Each creature in the line must make a dexterity saving throw. 
On a failed save, creature takes 2d8 force and is knocked prone. on a successful save, a creature takes half as much damage and isn't knocked prone. 

 

Previous Versions

Name Date Modified Views Adds Version Actions
10/24/2024 5:01:43 PM
31
33
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Coming Soon

Spell Tags: Control Combat

Available For: Bard (Legacy) Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Bard Cleric Paladin Sorcerer Warlock Wizard Fighter (Legacy) - Eldritch Knight (Legacy) Fighter - Eldritch Knight

AcidicGore

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