A shield of magical protection against other forms of magic surrounds you, being displayed as an eclectic mix of radiant and necrotic energy surrounding yourself. For the duration of the spell, the following effects are in place:
- The first time you succeed a saving throw against a spell, you are now immune to that spell until Anti-Magic Body is dispelled or ends naturally.
- Harmful effects and additional magical weapon damage from magic weapons are cancelled out upon impact. E.g., +1 weapons deal base damage before the enchantment.
- You cannot be teleported against your will.
- Dispel Magic and Counterspell does not work against Anti-Magic Body, only being able to be dispelled manually, or by breaking concentration.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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10/25/2024 10:41:09 PM
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3
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0
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5e
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Coming Soon
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