Level
4th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Abjuration
Attack/Save
WIS Save
Damage/Effect
Necrotic

Choose a creature you can see within range. The next time it casts a spell, it must make a Wisdom saving throw. On a failure, it takes Necrotic damage equal to 1d10 times the spell's level, and the spell fails (the spell slot is still consumed), and the spell ends. On a success, it takes only half as much damage and the spell does not fail. A creature is unaware it has been affected by magic, both before and after attempting to cast a spell, unless it either succeeds on an Intelligence (Arcana) check vs your spell save DC, or has some way of sensing magic, such as the detect magic spell.

Previous Versions

Name Date Modified Views Adds Version Actions
6/29/2019 6:33:52 AM
62
0
1.0
Coming Soon
10/26/2024 11:27:56 AM
268
34
1.1
Coming Soon

Spell Tags: Control Debuff

Available For: Bard (Legacy) Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Bard Cleric Sorcerer Warlock Wizard

PenguinInAJar

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