Level
6th
Casting Time
1 Action
Range/Area
100 ft.
(100 ft. )
Components
M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Force
Fire a great magical comet at a creature that you can see within range. Make a ranged spell attack roll against the creature dealing 12d6 force damage on hit. Any creature in a straight line between the caster and target must make a dexterity saving throw against the spellcaster's spell save DC, taking half damage on a failed save or no damage on a success.
Additionally, if you do not use any movement on your turn, you can choose to charge the attack as a bonus action. When cast in this way the damage increases to 14d6 and your movement becomes 0 until the start of your next turn.
* - (Must have Glintstone Amulet Equipped to Cast)
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