Level
9th
Casting Time
1 Action Ritual
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect

You bring forth a number of creatures you or your allies have slain within the last year — a number of your choice below or equal to your Character Level ×2 — to aid you in battle, in an unoccupied space within a range of 120 ft. They take on a more shadowy and echo-like visage prior to death, but retain their statistics from when they were alive, brought by the Game Master, and act immediately after you in Initiative Order. You can summon multiples of the same creature with the use of this spell, if it's not a Unique Entity. These creatures are stored within your own shadow, if not in need.

They remain until they are dispelled and you maintain your control over them as long as you remain on the same Crystal Sphere. They still remain under your control, if you travel to a different Plane of Existence, for a a total of 1d12 days after your departure. After the allotted time, or if they are defeated in combat, they fade away into black mist. Upon dispelling, Unique Entities cannot be summoned this way for 7 days after their departure.

Available For: Wizard (Legacy) - School of Necromancy (Legacy) Cleric (Legacy) - Death Domain Cleric (Legacy) - Grave Domain (Legacy) Sorcerer (Legacy) - Shadow Magic (Legacy) Wizard (Legacy) - War Magic Sorcerer - Shadow Magic (XGtE) Wizard - War Magic (XGtE) Warlock (Legacy) - The Undead (Legacy) Cleric - War Domain Warlock - Great Old One Patron Druid (Legacy) - Circle of Shadows Cleric (Legacy) - Shadow Domain

UltraTom

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