Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect

You corrupt an area of natural plant life within range, causing vines, roots, and plants to grow rapidly and become tainted with dark energy. Choose a point on the ground that you can see within range. From that point, twisted and barbed plant life spreads in a 20-foot-radius circle centered on the chosen point, creating difficult terrain for the duration.

When a creature enters the affected area for the first time on a turn or starts its turn there, it must make a Dexterity saving throw. On a failed save, the creature takes 3d8 necrotic damage and is restrained by the grasping dark growth. The restrained creature can use an action on its turn to make a Strength check against your spell save DC, freeing itself on a success. On a successful Dexterity saving throw, the creature takes half damage and isn’t restrained.

Additional Effects

  • Blighted Terrain: For the spell’s duration, the area is lightly obscured, and plants within the radius become twisted and tainted. Any creature that regains hit points in this area heals only half the amount.

When you cast this spell using a spell slot of 4th level or higher, the necrotic damage increases by 1d8 for each slot level above 3rd.

* - (A thorn)

Available For: Druid (Legacy) - Circle of Spores Warlock (Legacy) - The Hexblade Warlock (Legacy) - The Undead (Legacy) Wizard (Legacy) - School of Necromancy (Legacy) Cleric - Grave Domain (XGtE)

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