Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M
Duration
Concentration
10 Minutes
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Piercing
A Small turret appears for the duration on an unoccupied surface that you can see within range. The turret occupies that space and has an AC of 12 and 5 hit points, and it appears in a form of your choosing.
Any enemy that moves to a space within 30 feet of the turret for the first time on a turn or starts its turn there takes 8 Piercing damage if their AC is less than your Spell Save DC + the Spell’s Level or takes half damage. The turret deactivates when it has dealt a total of 32 damage.
Turret damage per shot increases by 4, total damage increases by 16, and max HP increases by 10 for each level beyond the first.
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