Level
1st
Casting Time
1 Action
Range/Area
Self
Components
V, S *
Duration
1 Hour
School
Necromancy
Attack/Save
None
Damage/Effect
Piercing
A thin coating of blood solidified around your body granting you protection. You gain 5 temporary hit points for the duration. When a creature hits you with an attack, It takes bludgeoning damage equal to 5 + your Constitution modifier.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, both the temporary hit points and the cold damage increase by 5 for each slot.
* - (a cup of water)
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